AD moveW jumpS crouchL-CLICK punchR-CLICK kickSPACE block · tap to parryQ throwE/MID-CLICK specialESC menu
P1WASD moveF punchG kickT blockH specialR throwP2←↑↓→ move,/NUM1 punch./NUM2 kickR-SHIFT/NUM0 block//NUM3 special'/NUM4 throwGamepads work too: pad 1 is P1, pad 2 is P2
PAUSED
RANKED MATCH
The fight keeps running while this is open.
MATCH OVER
YOU WIN
S
DOJO RULES
Three ways to play: Ranked Online (matched by ELO, random arena), VS CPU, or VS Friend on one keyboard. Best of three rounds, 60 seconds each. If time runs out, highest health takes the round.
Controls
Move / jump / crouch
AD · W · S (or arrows). Double-tap to dash.
Punch
L-CLICK or J
Kick
R-CLICK or K
Block
Hold SPACE. Hold S too for lows.
Throw
Q up close. Beats blocking.
Special
E, L or MID-CLICK when the meter is full. Hold to charge.
Player 1
WASD move · F punch · G kick · T block · H special · R throw
X punch · A kick · B / LB block · RB throw · Y special · Start for the menu
Menu
ESC
Move list
Jab › Straight › Uppercut
Punch ×3 (the uppercut launches)
Kick › Roundhouse
Kick ×2
Overhead
Toward + Punch. Beats crouch-blocking.
Anti-Air
Back + Punch. Launches jumpers.
Lunge Kick
Toward + Kick
Low Jab › Sweep
Down + Punch, Down + Kick
Dive Kick
In the air: Down + Kick. Block it standing.
Throw
Q up close (P1 local: R, P2 local: ' ). Beats blocking.
Dash attack
Attack during a dash
FOMO cancel
After a hit or block connects, double-tap forward to dash out of it. Costs ¼ bar. Use it to extend combos.
MAX special
Meter holds 2 bars. At 2 bars, hold Block and press Special: 40% more damage.
Defence
Block takes a little chip damage and drains your blue guard bar. If it empties, you're dizzy and wide open.
Parry: tap block just before a hit lands. You take nothing, and the attacker's shield is locked for 1.5 seconds.
Chains and specials cancel on hit or block. Combos scale damage down.
Counter hit: tag them while they're starting an attack for 25% extra damage and a longer freeze.
Knocked down? Press any button to tech (quick rise), hold left/right to roll away or under them, or do nothing for a normal rise. You can't be hit while down or for a moment after standing.
Breaker: get knocked down 3 times in a few seconds and you wake up with a shockwave that shoves them off you.
COMMUNITY VOTE · ROUND 1
WHO JOINS THE DOJO NEXT?
FINDING A MATCH
YOU
VS
???
Searching…
LEADERBOARD
#
DEGEN
TIER
ELO
W-L
STREAK
PAPER HANDSRETAIL 900DEGEN 1050APE 1200WHALE 1350DIAMOND HANDS 1500DOJO MASTER 1700